CS6457 is a project-based course and includes both individual assignments as well as a group project. Learning objectives are focused primarily on creating fully three-dimensional games with real time game object control. This includes games that meet the criteria of Game Feel such as Super Mario 64.
More information on the CS6457 website.
Final Project
Developed a 3D platformer called Overeaten on a team of five game devs. Participated in level design, created the intro cutscene that set the context of the game, programmed scripts that enabled the main character to interact with in-game AI enemies and collectibles, and served as project manager to ensure features were prioritized and assigned in weekly sprint meetings. Analyzed playtest data to prioritize bug fixes and enhancements for final delivery.